I am a Business Administration student at the University of Southern California, graduating with my bachelors in May 2026. This past year, I began taking an interest in game design after spending most of college focusing on video game marketing and product management.

In my free time, I enjoy having my Ganondorf humbled in Smash Ultimate and learning random facts about indie games that I’ll probably never play.

You can learn more about my creative work below. If you’d like to get in touch, feel free to reach out!

Cool Games Stuff

My personal work, small-team projects, and capstone contributions.
Click on the images for further details!

Echewcation

Roles: Game Designer, Programmer
Global Game Jam 2025

Chef Adéquat

Roles: Game Designer, Programmer
Oct 2024 – Oct 2024

A Short Fighting Game

Roles: Game Designer, Programmer
(Work in Progress)

Lake Minnewaska

Roles: Narrative Designer
Jan 2024 – May 2024

PURRplexed

Roles: Game Designer, Programmer, Artist
Aug 2024 – Dec 2024

Battle Bunnies

Roles: Lead Game Designer
Mar 2024 – May 2024

Overshoot

Roles: Game Designer, Programmer
Oct 2024 – Dec 2024

STEW-E

Roles: 3D Character Artist
Nov 2022 – Dec 2022

University of Southern California: Game Design Workshop, Business and Management of Games, Intermediate Game Design and Production, Game Prototyping, Game Development Fundamentals, Crew for Advanced Games Project, Digital Media Workshop, Anatomy of a Game, Fundamentals of Procedural Media, Character Development and Storytelling for Games, Games Publishing

University of Wisconsin – Madison: Videogames and Learning, Tools for Game Design, 3D Digital Studio 1

Self-Learning: Indie Game Academy Level 2, Indie Game Academy Level 1, Udemy Unity C# Scripting

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Relevant Skills: Unity, C#, Processing, Maya, Substance Painter, Photoshop, Procreate, Fade In, Twine, Premiere Pro, Sprout Social, Steamworks, Jira, Trello, Notion, Asana